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(1) An individual who suffers economic loss as a result of a fringe gaming device, video gaming device, or gambling device or record may bring a cause of action against a person who operates or receives revenue from the fringe gaming device, video gaming device, or gambling device or record to recover damages, costs, and attorney fees.
(2) An individual who brings suit under Subsection (1) may recover twice the amount of the economic loss described in Subsection (1).