Online fantasy competition

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    (a)    In this section, “fantasy competition” includes any online fantasy or simulated game or contest such as fantasy sports, in which:

        (1)    participants own, manage, or coach imaginary teams;

        (2)    all prizes and awards offered to winning participants are established and made known to participants in advance of the game or contest;

        (3)    the winning outcome of the game or contest reflects the relative skill of the participants and is determined by statistics generated by actual individuals (players or teams in the case of a professional sport); and

        (4)    no winning outcome is based:

            (i)    solely on the performance of an individual athlete; or

            (ii)    on the score, point spread, or any performances of any single real–world team or any combination of real–world teams.

    (b)    (1)    Notwithstanding the provisions of Title 12 of the Criminal Law Article or any other title, and except as provided under paragraph (2) of this subsection, the prohibitions against betting, wagering, and gambling do not apply to participation in a fantasy competition.

        (2)    A person may not operate a kiosk or machine that offers fantasy competition to the public in a place of business physically located in the State.

    (c)    The State Lottery and Gaming Control Commission may adopt regulations to carry out the provisions of this section.


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